Tests whether SDT-based exergame features that support autonomy, competence, and relatedness increase players’ motivation.
SummaryAI
This study applies self-determination theory to exergame design by treating need-supportive game features as potential drivers of motivation. It experimentally examines whether features intended to satisfy autonomy, competence, and relatedness function as motivational determinants during play. The work is useful for linking concrete design choices to psychological need satisfaction, clarifying how exergames might better motivate sustained engagement. Its implication is that SDT can serve as a practical framework for specifying and testing motivational game features rather than relying on intuition alone.
Method SnapshotAI
An experiment manipulating or comparing need-supportive exergame features and measuring motivational outcomes guided by SDT.
BackgroundAI
Basic knowledge of self-determination theory (autonomy, competence, relatedness) and game/exergame motivation research.